NVIDIA adds new APEX technology to PhysX

Written by IT News on 4:11 AM

NVIDIA has been active for the PhysX technology as a necessary tool to improve the visual quality and overall performance of PC gaming applications. In this high opinion, the graphics chip maker has announced today that there is a new product called NVIDIA APEX, which is a new opportunity in the enterprise technology PhysX SDK. According to NVIDIA, the new opportunities to offer artists, level designers and game developers access to a set of tools to streamline the process of implementing scalable physics on multiple platforms.

"Physics is an important part of the gameplay experience and NVIDIA is committed to develop as possible to the most realistic game experience," said Tony Tamasi, Senior Vice President of content and technology at NVIDIA. "With the growing importance of physics, we believe that all games and each developer, the best tools to be creative in this area. With NVIDIA PhysX technology and APEX, physics-based game design just moved from programmers to artists that we believe will lead to a new level of truly compelling and realistic games in the future. "

As some of you may recall, NVIDIA recently with a number of large companies as Nintendo and Sony for the licensing of NVIDIA PhysX for their game consoles, the Wii and PlayStation 3. The recent announcement of the PhysX chip maker takes its technology to the next level by introducing a new module that allows game developers improve the visual quality of their game program by physics.

Physics and the importance of physics have developed rapidly in recent months as more and more developers to apply this approach in their recent releases. Physics is supposed to identify the elements in game applications closer to reality.

According to NVIDIA the participants at the GDC will be invited to a live demo of the new PhysX capabilities in the NVIDIA booth, where they must participate in APEX: The fastest way to High Definition Content Dynamics presentation.

This article is based on softpedia.com

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